Feats Shar's existence, paradoxically, is tied to the shrouded nothingness that existed prior to Ao's act of creation. Feminine Although Mystryl was composed of both light and dark magic, she initially sided with Selûne, her first mother, giving her the upper hand. The value of the whole is greater than the sum of the parts. 1st Edition Statistics[2] By her very nature, however, Shar was opposed to powers of light, the unsecretive Shaundakul, and her own sister, Selûne. — Selûne to Shar during their battle over Waterdeep. Look at it this way, each subclass is balanced around only accessing a certain set of features. Meanwhile, Shar, who'd retained much of her might, once again grew strong, and was aided by the shadevari. Warlocks are a character class that was introduced initially as a non-core class in 3.5e DnD. Among the dark scenery, with its black sand and shadowy natural features, lay the Towers of Night. Holy day(s) A full-grown specimen measures 6 to 10 feet long. Greyhawk as a home campaign: very few deities. Roll20 Reserve is live with monthly perks for Pro Subscribers. Night, Pride An eladrin is associated with one of the four seasons and has coloration reminiscent of that season, which can also affect the eladrin's mood: Worshipers [citation needed]. Thousands of years later when human settlers from Sarlona began to explore Khorvaire, the Dagger River was stumbled upon. On Social Media: Roll20® is a Registered Trademark of The Orr Group, LLC. In the twilight of battle, one sister falters. Updated Dynamic Lighting now does as much and even more than our legacy system! [43] They worked together in projects that concerned this magic, like the School of the Shadow Weave, which had followers of both Vhaeraun[44][45] and Shar among them. She has been described multiple times as being beautiful. She would trap those who enjoyed their freedom inside, savoring their despair at their loss, though she would allow petitioners and visiting worshipers to freely come and go (perhaps to further torture the trapped ones). [citation needed], Shar's realm was originally on the Plane of Shadow and was a tower that had no obvious entrances called the Tower of Loss. Shar also held power over all who used the Shadow Weave. [15][30][28][29] Shar was cast into her darkness for centuries, enabling light and warmth to bathe Abeir-Toril and the other worlds. Cells were linked under the leadership of a priest, who controlled a number of cells in a geographic area. After Lord Ao created the universe, the swirling chaos coalesced to form twin deities: Selune, a being of light and creation, and Shar(shahr), a power of darkness and destruction. Selûne's light blasting Shar's Rod of Oblivion, during their battle over Waterdeep. Shars Symbol ist eine schwarze Scheibe mit purpurnem Rand. They also help us understand how our site is being used. Evil Shar was determined to revenge herself on the heroes for ruining her scheme to break Selûne's spirit and to finally slay Selûne herself. Eladrin are elves native to the Feywild, a realm of beauty, unpredictable emotion, and boundless magic. Dungeons & Dragons features a ton of low-level magic items and some of them are great to give players early on in a session. 2nd Edition Statistics[3][8][13][14] Neutral evil Favored weapon Home Plane Utterly fearless, it preys on anything that crosses its path, including whales and ships. A giant shark is 30 feet long and normally found in deep oceans. Darkness, Knowledge, Undeath Touch of deathInvoke duplicityCloak of shadows Her new abode, a more palatial one than her old home, was built atop the tallest mountain of this realm. Mistress of the Night[1][2][3][4][5][6][7]Lady of Loss[1][2][4][5][6]Nightsinger[4][8]Dark Lady[1][3]Dark Goddess[5][6]God of Thieves[9]Greater Power of the Gray Waste[9]Mistress of Pain[10]Singer of Eternal Night[10] Caverns, dark, dungeons, forgetfulness, loss, night, the Underdark, unrevealed secrets [36] Luna continued to fight until Vajra tackled her and convinced her of the truth. 5e Kyriani pleaded with Shar to leave Luna alone, and hurled an ice storm at the goddess when she could not, but Shar deflected it with a wall of force. [30], The battle left Selûne deeply wounded, and thereafter her power would wax and wane with the ages, though she would gain strength from alliances with her daughters and sons, as well as interloper deities from other planes. Symbol Black disk with deep purple border Jun 13, 2017 - Shar, also known as Nightsinger, is a neutral evil greater deity of darkness, the night, loss and forgetfulness. [35], Later, a party was held at Castle Waterdeep in honor of the supposed avatar of the goddess Selûne. Caverns, dark, dungeons, forgetfulness, loss, night, the Underdark, unrevealed secrets Afterward, Shar retired to the kitchen to compose herself and be alone, but Kyriani confronted her, declaring she would expose her and save Luna. You have mastered ranged weapons and can make shots that others find impossible. Please review the TOS and Privacy Policy. All, Astral, Charm, Combat, Divination (reverses only), Guardian, Necromantic, Protection, Sun (darkness only), Time, Thought, minor: Creation, Elemental, Healing She is depicted by the Megaliths near Old Bonegrinder to have, along with the Morninglord, dwellled in the mythical Four Cities at the beginning of time. Alignment This magical energy combined to form the goddess Mystryl, the original goddess of magic. Home Plane All rights reserved. Take your favorite fandoms with you and never miss a beat. Abilities . Assassin 10 Rogue 10 Shadow adept 10 Shadowdancer 10 Sorcerer 9 Selûne's essence tore through Shar, bonding with some of Shar's essence and pulling it loose. The dnd 5e drow is one of the humanoids and it has much features, it also can be called as night elves, dark elves and also deep elves. Neutral evil Hers is the divine spark that gave life to the natural world, the vibrant, caring spirit infused with the planet at the moment of its creation. LG NG CG LN N CN LE NE CE Shar's symbol was a black disk with a deep purple border. Shar attacked Kyriani with minute meteors, lightning bolt, and magic missiles, while Kyriani fought back with her ring of telekinesis. Warlocks in DnD. Symbol Loss is the nature of Shar. [note 2] She freed herself and caught them with a bind spell before they were arrested by the City Guard. Miscellaneous Shar's plots were defeated but she did absorb most of the divinity of her son Mask,[38] but not before he managed to secret a portion of this power to his Chosen, Erevis Cale, using the Black Chalice. [30][28][29], The two goddesses then fought over the fate of their creations. Channel divinity There he enslaved what goblins still resided in the ruins and erected a fortress within the ruins. Realm LG NG CG LN N CN LE NE CE (primarily evil) Miners, those seeking to forget [citation needed], When she created the Shadowfell, Shar abandoned the Tower of Loss and created a new realm in the Astral Sea, larger than any of the others there. Other gods were born from the conflict or were summoned from other universes to aid the native gods in their struggles against the primordials and their servants. Depuis ses premières batailles contre Séluné, qui continuent encore de nos jours, Shar a obtenu la suprématie sur la douleur dissimulée mais non oubliée, l'amertume soigneusement entretenu… The Disk of Night (chakram) Several years later, Greenwood brought the setting to publication for the D&D game as a series of magazine articles, and … Greater deity Gargantuan creatures are at least over 32 feet, and most, like Ancient Dragons, are well past that. Portfolio By Sayge Kortenber Mar 08, 2020. Neutral evil Domains It seems impossible to be a Shar worshipper without causing mayhem on a … Faerûnian pantheon The class has changed a lot since then and is now a core class in DnD 5e. Power Level The D&D 5E Best Languages. Portfolio From the residues of these struggles emerged the original deities of magic, war, disease, murder, death, and others. [47], Those who believed in the Dark Moon heresy believed that Shar and Selûne were two faces of the same goddess. [citation needed], Darkness, loss, night, secrets, forgetfulness, Caverns, dark, dungeons, forgetfulness, loss, night, the, A black disk with a border of deep purple, the bitter, the slighted, those who embrace the dark, Circle of black with a border of deep purple, Beings that shun light, jilted lovers, beings that wish to hide themselves or objects. When Dungeons & Dragons was developed in the early 1970s by Gary Gygax and Dave Arneson, one of the archetypal character classes in the original game was the cleric, a character who received divine powers from “the gods”. In Curse of Strahd, Mother Night is a deity of Barovian religion and the nocturnal counterpart to the Morninglord. She is described in ancient myths as the being that formed from the primordial void that existed before any material things were introduced by Lord Ao. BUT, I will say if you wanted some flavor of two patrons in the same subclass vying for your attention, that might be kind of fun. Circle of black with a border of deep purple Symbol Darkness, night, loss, forgetfulness You can assign it to a campaign if you create or join one, for your DM and other players to see. Domains Source: Player's Handbook. Meanwhile, her true identity unknown, Luna was also kept as a "special guest"—prisoner— for a dozen days. Terms of Service and Privacy Policy Update. [7] Shar was also the creator of the Shadow Weave, which was a counterpart and attack upon the Weave, controlled by Mystryl and her successors, before both of the Weaves fell into ruin during the Spellplague.[27]. Church of Shar (All that moved here were the shadevari, the thirteen lords of shadow, whose origin, whether from elsewhere or from the shadow itself, is unknown. LG NG CG LN N CN LE NE CE Power Level Shar vanished, and Selûne became Luna once more.[35]. She transformed into the true avatar of Selûne and with her light blasted away Shar's darkness and Rod of Oblivion, reminding her of their unceasing battle and the balance they must uphold, a balance restored by her friends. Shar (pronounced: /ˈʃɑːr/ SHAHR[26][17]), the Mistress of the Night, was the goddess of darkness and the caverns of Faerûn, as well as a neutral evil greater deity. One evening, she called the faithful of Selûne to her. It was attended by Lord Piergeiron, Khelben Arunsun, Tertius Wands, Mirt and Asper, and Fenn Estelmer and Kyriani, a friend of Luna who came to investigate the avatar. Khelben is briefly more inclined to accept she is Selûne, while the heroes are convinced other opponents are really Shar. Although D&d 5e Aasimar arise out of sacred association, they do not always have good intentions.There are is a huge difference even among the members of same race. 3rd Edition Statistics[15][16][17][18][19] To make the guise convincing, they used their Control Gems (Shards of The Spawni… Updated Oct 04, 2020. Water Breathing: The shark can breathe only underwater She would trap those who enjoyed their freedom inside, savoring their despair at their loss, though she would allow petitioners and visiting worshipers to freely come and go (perhaps to further torture the trapped ones). When Luna (the true avatar of Selûne) and Vajra Valmeyjar approached, she called them unbelievers and roused the mob against Vajra while Luna confronted her. Yet they were so close they saw themselves as one being, known later as the Two-Faced Goddess or the Sisters-Who-Were-One. Black disk with a border Create and save a character sheet for 5e D&D to use in your campaigns. Portfolio According to one of the most ancient myths of the creation of the world and the heavens, after the universe and its crystal sphere were created by Lord Ao, there was naught but the primordial essence, the protoplasmic raw stuff of existence. Shar broke her spirit and bent her to her will. Counterpart to her twin Selûne, she presided over caverns, darkness, dungeons, forgetfulness, loss, night, secrets, and the Underdark. Shar had her completely under her control,[36] using her stolen identity to confuse Luna and make her doubt herself. A depiction of the Mistress of the Night. She ignited a heavenly body—the Sun—in order to give warmth to Chauntea. Sphere of Influence Worshipers The river led Malleon the Reaver and his explorers to the site where Ja'Shaarat once stood. Update your cookie preferences. [48], The clergy of Shar were a secretive organization that pursued subversive tactics rather than direct confrontation with its rivals. "Shar-kissed" is an inherited or acquired template that can be added to any corporeal living creature (referred to hereafter as the base creature). Kyriani valiantly held Shar off while Timoth, Vajra, and Onyx struggled to open the dimensional doorway to Luna's inner room, where her godly power was stored, and released Selûne's godly power to Luna. Vajra and Kyriani came to their rescue, caught Luna thinking she was Shar, and unmasked her, shocked to find Luna. Nevertheless, in the wake of the Godswar, Shar was revitalized in a way she hadn't been before and began actively subverting Selûne and the new goddess of magic Mystra. Illustration of Alfred Smedberg’s The Seven Wishes in Julbocken, 1907 . Shapeless tendrils of darknessViolet auras Her only frequent ally was Talona. The goddesses were beautiful, identical but polar opposites, raven-haired and silver-haired, one representing the dark, the other the light in the manner of yin and yang. 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